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Old 28-11-23, 18:56   #11
Greenapple968
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High Security Compound:


Link: https://www.youtube.com/watch?v=-rl1ijluFpw

Playlist: https://www.youtube.com/watch?v=RJpP...Ue1w27R34t5KUS

There was one mandatory kill in this level; a gunman. I was successful with not killing any enemies who didn't need to be killed and therefore my number of kills increases to four. I collected all of the secrets and didn't use any glitches.

Jumping over the lasers at 9:33 saved me from needing to disable the lasers with the item that got dropped by the enemy at 10:58. This item is the same as the item that the gunman at 13:42 would drop if he was killed. This item is needed in order to obtain the secret at 13:57. By avoiding the need to use this item to disable the lasers I was able to use it to obtain the secret without needing to kill the gunman at 13:42, saving me from what would otherwise be a mandatory kill. The shortcut at 13:04 is handy for saving quite a bit of time. Throughout the level I had to mostly rely on the prisoners to kill the enemies for me. This went relatively well until the area at 17:58 where I had to rely on one individual prisoner to kill a large number of enemies. Even though this ended successfully, a lot of luck was required. The trick at 21:41 stopped the nearby hook from becoming active. The mandatory kill came at 22:41 when I killed the gunman with the Desert Eagle.

Quote:
Originally Posted by deadmando9 View Post
Granted that you haven't reached the Antarctica levels yet, but I vaguely remember that there's a way to end the level without killing the spider-Willard. I'll have to research it and get back to you about it. Happy gaming Greenapple968!
I know what you're talking about; it was me who made the discovery of how to complete Meteorite Cavern without killing/stunning Willard. The solution is that saving and reloading causes his attacks to despawn, enabling you to collect the Artefacts and complete the level without the need of killing/stunning Willard. This is something that I won't be doing though as it strikes me as something that could potentially be classed as a glitch.

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Originally Posted by Ring_of_Fire View Post
That must be difficult: Tomb Raider III has slightly better graphics than Tomb Raider II, more puzzles, difficult seems similar to that of II. But the skill needed to pull all this off seemed essential.
Tomb Raider 3 is a pretty straight forward game to do a pacifist run for. Out of the TR games that I've done pacifist runs for, I'd say that TR2 is the hardest game to do a pacifist run for. Although, doing a pacifist run for TR2 is a lot easier nowadays as opposed to 10-15 years ago due to newer discoveries that have been made since then.
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Old 30-11-23, 13:24   #12
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Area 51:


Link: https://www.youtube.com/watch?v=ehwlv6tF9nw

Playlist: https://www.youtube.com/watch?v=RJpP...Ue1w27R34t5KUS

There was one mandatory kill in this level; a gunman. I was successful with not killing any enemies who didn't need to be killed and therefore my number of kills increases to five. I collected all of the secrets and didn't use any glitches.

Some good timing can enable you to kill the first enemy with the laser at 0:43, which doesn't show as a kill on the statistics. It's vital to not get spotted by the enemy at 2:09 because proceeding through that area without being spotted by that enemy and then getting spotted by the enemy at 2:35 results in the flipmap where you are able to climb straight through the trapdoors at 11:30 and 12:13, saving you from needing to kill a separate enemy who would otherwise be a mandatory kill. Using the prisoner at 4:13 is a good way to get all of the nearby enemies killed without killing them yourself. After the prisoner killed the first 3 enemies I needed to lure him in the direction of the 3 other enemies. I achieved this by shooting him at 6:16, resulting in him running after me as I proceeded towards the 3 other enemies. The game only has room for 5 active characters at once. The presence of the 3 enemies plus the enemies in the previous parts of the level resulted in the prisoner briefly becoming inactive which reversed the aggravation caused by shooting him. I then loitered in the crawlspace at 7:25 while the prisoner killed the 3 enemies. It's in these enemy's AI to only go after you, meaning that there was no risk of them harming the prisoner. Shooting the prisoner like I did at 6:16 is probably the best way to get the prisoner within close distance of those 3 enemies as there would otherwise be difficulties with getting them to cross paths due to the prisoner being focused on the enemies in the previous area and the fact that the prisoner and some (if not all) of the 3 enemies would've likely drifted between being active and inactive since the prisoner and 3 enemies account for 4 characters and the enemies in the previous parts of the level would bring the number of characters to over 5. The mandatory kill came at 13:39 and I used the Desert Eagle to make the kill quick and effective. The area at 15:24 can be a bit of a pain due to there being several enemies as well as multiple lasers which would trigger the machine guns if touched by you. However, I don't think that this part went too badly. The jump at 20:18 onto the spaceship at 20:20 consumes less health than simply dropping down onto the ground. You do need some level of precision though in order to successfully pull off the jump.
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Old 01-12-23, 03:03   #13
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Okay Greenapple, I was actually thinking of a way without glitches to complete the Antarctica level. I'm pretty sure that stunning spider-Willard has something to do with getting through the level. I'm guessing after you put all four of the artifacts into the alcoves where they belong, then you will have to stun spider-Willard then get to the area where you're supposed to climb out of the deep crater where the asteroid originally crashed. Also the trick is not letting spider-Willard get too close to where you are supposed to climb up. Trying to stun him/it from across the room should do the trick.

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Old 02-12-23, 13:32   #14
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Coastal Village:


Link: https://www.youtube.com/watch?v=tTXc0XKmvVU

Playlist: https://www.youtube.com/watch?v=RJpP...Ue1w27R34t5KUS

There were no mandatory kills in this level and I was successful with not killing any enemies who didn't need to be killed and therefore my number of kills remains at five. I collected all of the secrets and didn't use any glitches.

In order to collect all 4 of the secrets in this level you have to use both of the paths that are near the start of the level. I initially took the path involving the Smuggler's Key but then joined the other path by dropping down at 6:21. I then proceeded with the rest of the level from that path. It is possible to glitchlessly do the two paths in the reverse order and this would likely be quicker and cost less health but requires a very precise jump from one path to the other which looks like a jump that would be difficult for me to pull off.

Quote:
Originally Posted by deadmando9 View Post
Okay Greenapple, I was actually thinking of a way without glitches to complete the Antarctica level. I'm pretty sure that stunning spider-Willard has something to do with getting through the level. I'm guessing after you put all four of the artifacts into the alcoves where they belong, then you will have to stun spider-Willard then get to the area where you're supposed to climb out of the deep crater where the asteroid originally crashed. Also the trick is not letting spider-Willard get too close to where you are supposed to climb up. Trying to stun him/it from across the room should do the trick.
You have to collect the four Artefacts in order to be able to complete the level; there's a gate near the end which only opens once you collect the 4 Artefacts. Since I won't be using the trick of saving and reloading, I believe that three kills is the fewest that I can finish the level with. I will aim to collect the four Artefacts in a way where I will stun Willard twice while collecting the Artefacts and then stun him once more to kill him, totalling to three kills. (Stunning Willard counts on the statistics as a kill.)
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Old 02-12-23, 23:52   #15
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Okay, finish the level as you see best Greenapple. I'm going to try to pass the level without killing spider-Willard. It will take a while before I get to Antarctica since I'm at Madubu Gorge.

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