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Old 05-08-14, 01:33   #501
raiderromero
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you cant make anything work right now really, because this mod has just supporte synced laras, maybe in future versions some gameplay can be implemented
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Old 05-08-14, 01:34   #502
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Will TR1-3 be supported soon?
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Old 05-08-14, 01:34   #503
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Originally Posted by larafan25 View Post
Sweet. I'll go ahead and do that.

I'm just thinking of this scenario of having 4 players in one level, all of the players stuck on one side of the gate with only 2 pad triggers for the gate. Once two players stand on the 2 pad triggers, the other 2 players will continue through the gate to the other pad triggers, allowing the other two players two pass through. However the triggers in TRLE seem to be more "toggle" than "hold", so I'm wondering if I'll be able to find away around that.

Anyways, I'm going to go make some stuff.
It will be better in the future.

Also if you use the Tomb Raider Mod Launcher to run the game the vertex limits are increased and the same goes for the item limits. This is enough for Titak HM map to work (aside from the custom flip effects).
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Old 05-08-14, 01:34   #504
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Originally Posted by raiderromero View Post
you cant make anything work right now really, because this mod has just supporte synced laras, maybe in future versions some gameplay can be implemented


Ooooh, triggers don't work yet?

Oh.

Hmmm. Could still do a platforming level or a level based on pure exploration and collection of items.
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Old 05-08-14, 01:35   #505
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Originally Posted by DVDSpike View Post
Will TR1-3 be supported soon?
Not even close to soon.

Also does anyone know if F10 does anything in tomb raider iv / trle?

The game is checking it and its a control for the player.
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Old 05-08-14, 01:37   #506
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Originally Posted by jack9267_ View Post
Not even close to soon.

Also does anyone know if F10 does anything in tomb raider iv / trle?

The game is checking it and its a control for the player.
So it will be supported at some point in 10 years?

Don't double post
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Old 05-08-14, 01:37   #507
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So it will be supported at some point in 10 years?
Maybe think more than a few months not sure... haven't even started yet.
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Old 05-08-14, 01:37   #508
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Originally Posted by jack9267_ View Post
Triggers will trigger, but they work if any player uses them so beware.
Oh, that's perfect though!

I mean this in the best way, but like... it's awesome to imagine throwing a bunch of players into a level and seeing what kind of a mess they could make. Getting stuck, separated at alternate ends of the map.
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Old 05-08-14, 01:39   #509
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Originally Posted by larafan25 View Post
Oh, that's perfect though!

I mean this in the best way, but like... it's awesome to imagine throwing a bunch of players into a level and seeing what kind of a mess they could make. Getting stuck, separated at alternate ends of the map.
thats not funny i got crashes like 5456456456 times
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Old 05-08-14, 01:40   #510
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thats not funny i got crashes like 5456456456 times
There's no crashed now, come on another home?
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