05-08-14, 01:33 | #501 |
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Joined: Jan 2012
Posts: 2,090
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you cant make anything work right now really, because this mod has just supporte synced laras, maybe in future versions some gameplay can be implemented
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05-08-14, 01:34 | #502 |
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Joined: Dec 2013
Posts: 4,380
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Will TR1-3 be supported soon?
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05-08-14, 01:34 | #503 | |
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Joined: Jul 2014
Posts: 471
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Quote:
Also if you use the Tomb Raider Mod Launcher to run the game the vertex limits are increased and the same goes for the item limits. This is enough for Titak HM map to work (aside from the custom flip effects). |
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05-08-14, 01:34 | #504 | |
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Joined: Feb 2008
Posts: 70,326
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Quote:
Ooooh, triggers don't work yet? Oh. Hmmm. Could still do a platforming level or a level based on pure exploration and collection of items. |
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05-08-14, 01:35 | #505 |
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05-08-14, 01:37 | #506 |
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05-08-14, 01:37 | #507 |
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05-08-14, 01:37 | #508 | |
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Quote:
I mean this in the best way, but like... it's awesome to imagine throwing a bunch of players into a level and seeing what kind of a mess they could make. Getting stuck, separated at alternate ends of the map. |
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05-08-14, 01:39 | #509 |
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Joined: Jan 2012
Posts: 2,090
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thats not funny i got crashes like 5456456456 times
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05-08-14, 01:40 | #510 |
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Joined: Dec 2013
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