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#111 |
Moderator
Join Date: Jul 2003
Location: Drenthe, The Netherlands
Posts: 32,822
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Thanks.
![]() I've changed the blocks to clicks in the text, but I can not change that in the image about fall damage. I'll let dcw123 know. ![]() PM sent.
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If it walks like a duck and if it quacks like a duck, it is a duck. Last edited by Titak; 08-01-18 at 16:57. |
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#112 |
Archaeologist
Join Date: May 2001
Location: Hamburg, Germany
Posts: 1,196
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Sapper’s tutorial on when to pop and when to push when building a mesh tree is now sadly unusable, as the images have kicked the photobucket, and the download link to his Mesh Tree Kit is invalid.
Any chance of an update, or perhaps an alternative link? (Not on Sapper’s blog, as far as I can see.) |
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#113 |
Moderator
Join Date: Jul 2003
Location: Drenthe, The Netherlands
Posts: 32,822
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^
I've sent a PM to sapper. Hopefully he'll respond. If he still has the images and download, I'll reupload to the forum server space. ![]()
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If it walks like a duck and if it quacks like a duck, it is a duck. |
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#114 |
Archaeologist
Join Date: Sep 2007
Posts: 1,660
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I still have images so will send to Titak.
The download is also available with my Meshtree Editor download in Docs folder. Download at trsearch tools. https://www.trsearch.org/Tools/30/ In the meantime there may be a chrome extension that will display nuked photobucket images. Search for photobucket hotlink fix extension.
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Check trsearch\Tools for some of my programs Last edited by sapper; 24-01-18 at 02:17. |
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#115 |
Archaeologist
Join Date: May 2001
Location: Hamburg, Germany
Posts: 1,196
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Excellent!
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#116 |
Explorer
Join Date: Jun 2013
Location: Missouri, USA
Posts: 537
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The links on the tutorial page for meta2tr seem to be broken.
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#117 |
Hobbyist
Join Date: Oct 2015
Posts: 15
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I have looked on this site for info about splitting a level into two but can't find anything specific enough.Is there a tut somewhere on splitting levels? Thanks for any help.
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#118 |
Moderator
Join Date: Jul 2003
Location: Drenthe, The Netherlands
Posts: 32,822
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No, there isn't.
Btw, this is not a thread for asking questions, it is better to do that in either the TRLE section, or when using TRNG, in the TRNG section. ![]() But while we are here, in a nutshell, splitting a level is just copying the whole thing to another folder (complete prj and tga) and making a copy of all the wad files. Then rename all the files. Open the renamed prj with the renamed tga and wad, and delete rooms you don't need anymore for that part. Do the same for the original prj, the complete one you copied to that other folder.
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If it walks like a duck and if it quacks like a duck, it is a duck. |
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#119 |
Hobbyist
Join Date: Oct 2015
Posts: 15
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ok, sorry Titak, thank you
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#120 |
Moderator
Join Date: Jul 2003
Location: Drenthe, The Netherlands
Posts: 32,822
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No problem.
I see you made a new thread. ![]()
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If it walks like a duck and if it quacks like a duck, it is a duck. |
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