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Old 24-11-19, 04:12   #121
MonteCristo
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Great selection of levels. It was very hard for me to pick a top 5 but alas:

1.Puna’s Revenge
2.Vacation of the Tomb Raider
3.All Roads Lead To Rome
4.TR3 Lost in the Amazon
5.Tomb of Thoth
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Old 26-11-19, 18:57   #122
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7 levels still left to play...
Written a TON of things down for each level so I can give a proper analysis on my top 5 (if thats what people want I don't know)

Some amazing levels so far.. though some have fallen for the 'TRLE builders pitfalls' that many have and it kinda ruined it a bit for me..
Kinda took the shine of some truly awesome levels - but they'll still score high regardless of these..

I really WISH builders wouldn't do some of these things in their levels heh
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Old 26-11-19, 20:01   #123
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Which things?
Which pitfalls?
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Old 26-11-19, 20:24   #124
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Quote:
Originally Posted by Titak View Post
Which things?
Which pitfalls?
Ah sorry.. its a figure of speech - basically meaning 'mistakes (use the term lightly) a lot of people fall for'

Mainly when people add thin cracks to walls or pillars with little to no indication that there is one there - meaning its invisible and players assume there is nothing there....
Only instance of the games doing this was TR3 Thames Wharf in that large first area.
It just really got on my nerves - I mean.. fair enough having an altered texture or object there to indicate its grabbable - or even some visible cracks (1 click tall triangles here and there like TR1,2,4 etc used to do)

On one level, sure I looked to the side and spotted the telltale triangle around the side, so I guessed and it worked. But another segment has zero telegraphing at all.. and whats worse, the texture that was used was used all around the room (but only this small bit could be grabbed)

I didn't even know it was there until I watched a YT walkthrough and was like.... how the heck are we supposed to know that?
I mean.. I'm all for a challenge but you have to give some sort of clue at least hehe othersise players just run around like headless chickens and could miss vital items needed to progress.... its just reeks of bad level design choices..
Which is a damn shame coz the rest of the level/s were bloody amazing - yet these small parts kinda spoilt them a bit for me is all...

The rest was kinda cosmetic little things I've noticed a lot - but its nothing major and doesn't effect gameplay at all.
When people place TR1A style levers and don't use a corresponding (or edited) texture or object.. so the switch is just kind of floating and clips into the wall (rather than being sat in a line or groove) It just looks bad and TBH kinda lazy (sooorryyyy)

Still gonna rate them high anyway - so I really don't know why I brought this up.. guess its something I'm gonna put in the reviews I think thats why

Last edited by dcw123; 26-11-19 at 21:47.
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Old 27-11-19, 12:40   #125
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I know what the figure of speech "pitfalls" means.
I was just curious to know what you thought were the pitfalls in this case.
Also because it might be useful info for the builders, either the participants of this contest or builders in general.

And now we know. Thanks.
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Old 27-11-19, 19:45   #126
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After a month, I can finally say I completed all 18 levels!
I have to be honest though: picking the top 5 levels is a very difficult chore.
I started by removing from the list all those levels that I didn't like or that I'm sure that won't be in the top 5 for one reason or another, and I got 12 levels
So had to pick 5 out of 12. That was a challenge but after a lot of thought I managed to pick the best 5 levels. The only problem? Can't really rank them, so I just let my heart guide me with the points and we can say that I'm fine with how it went. Here's my result:

1.Hostile Waters by SrDanielPonces - 5 points
2.Lost in the Amazon by Reggie - 4 points
3.Puna's Revenge by LoreRaider - 3 points
4.Sleeping with the Fishes by tombraiderxii - 2 points
5.The Russian Base by dinne - 1 point

Congratulations again everyone and thanks for the awesome levels!

Last edited by _TombExplorer_; 27-11-19 at 19:47.
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Old 28-11-19, 15:29   #127
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I'm not sure if there's a place to report this kind of issues, but I'm gonna do it here, my apologies in advance

I've been playing The Legacy of the Scion (loving it) for almost three hours. I opened the room with the Ruby key and when I was about to pick up the uzis clips I saw a rolling rock and I run backwards instead of moving aside. Now the rock is stuck in the middle of the entrance and I cannot find the next scarab. Is there any way to get inside or should I restart the level?
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Old 28-11-19, 17:00   #128
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^
It's better to ask questions about levels in this thread:
https://www.tombraiderforums.com/sho...d.php?t=223038

Just so this thread can be kept as clean as possible for the voting.
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Old 29-11-19, 17:17   #129
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It was very hard for me to decide which levels are in the top 5 of the ranking.
Here is my vote:

1st Place – Punas Revenge 5 points
2nd Place – Hostile Waters 4 points
3rd Place – Vacation of the Tomb Raider 3 point
4th Place – Sleeping with the Fishes 2 points
5th Place – All Roads lead to Rome 1 point



https://imgur.com/ArHvBly

Last edited by nad01; 31-12-19 at 19:58.
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Old 29-11-19, 19:55   #130
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So many amazing levels, Everyone did a great job and I hope there is a 'Create a Classic 2020' because these were so fun.

1st Place – Hostile Waters, SrDanielPonces - 5 points
2nd Place – Legacy of the Scion, Baslakor - 4 points
3rd Place – Puna’s Revenge, LoreRaider - 3 points
4th Place – Sleeping with the Fishes, Tombraiderxii - 2 points
5th Place – TR3 Lost in the Amazon, Reggie - 1 point


@Titak do you not make levels anymore? Would have loved one from you
The ORC level you did last year was great and everyone knows the iconic 'Himalayan Mysteries'.
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